Adaptive Sampling Technique using KullbackLeibler distance Arun Vignesh Malarkkan(1215098183) Gowtham Sekkilar(1215181396) Raghavendran Ramakrishnan(1215325696) Faisal Alatawi(1215360666) Arizona State University Dec 3, 2018 There are two modules present in this project: 1. tracking - this is the code base for Project 4 which was required to be integrated with the Adaptive sampling 2. ghostbuster - this was a older version of Project 5 from University of Berkeley, we altered the dynamic ghost buster game to use the Adaptive sampling . This provides a visual representation of sample size. We have also added a feature to view the sample size dynamically in the GUI. * To run the tracking code: Switch to the tracking project -To test the code: python KLD_run.py -To run q4 (from project 4) : python KLD_run.py -q q4 - note add (--no-graphics) to turn off the graphics : python KLD_run.py -q q4 --no-graphics -To run q5 (from project 4): python KLD_run.py -q q5 - note add (--no-graphics) to turn off the graphics : python KLD_run.py -q q5 --no-graphics *To run the ghostbuster app: -To run the ghostbuster game: python ghostbusters.py -w -m center -i approximate -k 1 --fixrandomseed -n 0.3 -l medium -n 0.8