Project conducted for course at Lund University
- Menu for both object and mode selection
- Marker Detection mode with dynamic loading of referenced images
- Plane Detection mode to be able to place objects freely
- Hints on how to use the app upon selecting a mesh
- Plane occlusion (planes do require to be scanned prior to placing an object)
- Baked shadows to better ground objects on the scene
- Move the object while maintaining rotation towards the player
- Scale object after it has been placed
- Marker Detection mode also allows for object rotation
App hints uer to scan environment and then place the object with a tap.
Detected planes can be visualized with a dot pattern