A 3D Entity-Component-System engine, powered by MonoGame for C# games.
For the purpose of making games, educational projects, or apps with gamification properties, GeonBit is distributed under the MIT license and is completely free for commercial and non commercial use.
For other type of projects please see the license file in this repo.
GeonBit docs are available by chapters or as a single file.
In addition, complete API docs can be found online here.
Installing and using GeonBit takes only 3 simple steps!
Some GeonBit demo projects are available here. Feel free to download and use them!
Versions changelog can be found here.