AssetRipper is a tool for extracting assets from serialized files (CAB-*, *.assets, *.sharedAssets, etc.) and assets bundles (*.unity3d, *.bundle, etc.) and converting them into the native Unity engine format.
Thank you for considering to support me. I have normal expenses like food, electric, internet, and rent. Your donations help to ensure that I can continue to afford developing this project. Anyone with a positive lifetime contribution is entitled to the Donator role on the Discord server.
Limited support: 3.0.0
to 3.3.0
Full support: 3.4.0
to 2022.1.X
Releases are put out once a week, usually on either Sunday or Monday.
We have a translation platform for those of you who speak another language to work on translating the GUI into your native language. You can get started at https://weblate.samboy.dev/engage/assetripper/.
You'll need to sign up to start translating to a new language, or you can suggest translations for an existing language without an account (but someone with an account will have to manually verify your suggestions). This will send an email to the address you provide. Be sure check your spam folder, as Gmail can sometimes put the emails there.
The development of this project has a dedicated Discord server. Feel free to come say hi. This is also an alternative location for people to post issues.
AssetRipper is licensed under the GNU General Public License v3.0.
Please be aware that using or distributing the output from this software may be against copyright legislation in your jurisdiction. You are responsible for ensuring that you're not breaking any laws.
The full list of licensed works can be found on the Credits page.
This software is not sponsored by or affiliated with Unity Technologies or its affiliates. "Unity" is a registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.