Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
BasicPacketCapture
This application captures all trafic form a live network (like wireshark) and display every packets in detail.
Bezier-Surface-Rendering
Bezier Surface Rendering: Real-time rendering of smooth Bezier surfaces in OpenGL using height information from input.txt files.
Digital-Geometry-Processing
This repository contains the implementation of my first CENG589 Digital Geometry Processing course assignment, focusing on geodesic distances, descriptors, sampling, and Laplacian smoothing.
Eventorium
Eventorium is an event publishing web site.
FPSDemo
C++ FPS Multiplayer Stealth Game Unreal Engine 4
RT_RayTracer
This is a basic multi-threaded Ray Tracer implementation for CENG477 Computer Graphics course.
SoftwareRasterizer
Software Rasterizer - Forward Rendering Pipeline Implementation
TPSDemo
C++ Third Person Demo Unreal Engine 4
Vulpix
Vulpix is a real-time ray tracing renderer built using the Vulkan API.
ramazantokay's Repositories
ramazantokay/RT_RayTracer
This is a basic multi-threaded Ray Tracer implementation for CENG477 Computer Graphics course.
ramazantokay/FPSDemo
C++ FPS Multiplayer Stealth Game Unreal Engine 4
ramazantokay/BasicPacketCapture
This application captures all trafic form a live network (like wireshark) and display every packets in detail.
ramazantokay/Bezier-Surface-Rendering
Bezier Surface Rendering: Real-time rendering of smooth Bezier surfaces in OpenGL using height information from input.txt files.
ramazantokay/Digital-Geometry-Processing
This repository contains the implementation of my first CENG589 Digital Geometry Processing course assignment, focusing on geodesic distances, descriptors, sampling, and Laplacian smoothing.
ramazantokay/Eventorium
Eventorium is an event publishing web site.
ramazantokay/TPSDemo
C++ Third Person Demo Unreal Engine 4
ramazantokay/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
ramazantokay/CAI
Computer Aided Instruction for 5.th grade students
ramazantokay/Codingame
You will find my codingame puzzle solutions with C++.
ramazantokay/CppExercises
My C++ Exercises
ramazantokay/DataStructures
Data Structure Implementations in C++
ramazantokay/SoftwareRasterizer
Software Rasterizer - Forward Rendering Pipeline Implementation
ramazantokay/Timber-2D-Game
This is the sample Timber Man Arcade Game created with C++
ramazantokay/Vulpix
Vulpix is a real-time ray tracing renderer built using the Vulkan API.
ramazantokay/CENGVAC-Database-Management-System
This repository contains the implementation of a vaccination tracking service called CENGVAC, which is a database management system built using Java and MySQL.
ramazantokay/Distance-Vector-Routing-Protocol
This repository contains the implementation of a distance-vector routing protocol.
ramazantokay/EXT2-Corruption-Recovery-Program
A C++ program for recovering corrupted ext2 filesystems, including bitmap and pointer recovery, with a feature to print the directory structure as a tree.
ramazantokay/Flight-Simulator
This is a Flight Simulator project implemented in OpenGL as part of a CENG469 Computer Graphics course assignment.
ramazantokay/Go-Back-N-Chat
This project implements a Go-Back-N protocol for a chat scenario on the command line.
ramazantokay/HITACHI-HD44780U-LCD-Library-for-PIC18F8722
I wrote this mini LCD library for my Embedded Systems course. PIC18F8722 chip is used during the course.
ramazantokay/Linux-Bash-Terminal
A custom Linux Bash terminal implemented in C++ that supports sequential and parallel execution of programs together with a pipeline
ramazantokay/MovieVault
Database Management Systems Project
ramazantokay/PcapPlusPlus
PcapPlusPlus is a multiplatform C++ library for capturing, parsing and crafting of network packets. It is designed to be efficient, powerful and easy to use. It provides C++ wrappers for the most popular packet processing engines such as libpcap, WinPcap, DPDK and PF_RING.
ramazantokay/PokeHash
This repository contains the implementation of PokeHash, an extendible hashing application designed for storing Pokémon data.
ramazantokay/Python-for-beginner
This repository conatin a simple example of python for helping the beginner to learn python
ramazantokay/ramazantokay
Profile README
ramazantokay/YatiyrPortfolio
Yatiyr is back in the house with a new portfolio project :D. This time I might do some fancy stuff with WebGL!