ranaxdev
22 // Associate VFX/GFX Programmer // Creative Assembly 🇬🇧
Creative Assembly, SEGAHorsham, West Sussex
ranaxdev's Stars
electronicarts/gigi
A framework for rapid prototyping and development of real-time rendering techniques.
nv-tlabs/FlexiCubes
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
GPUOpen-LibrariesAndSDKs/Capsaicin
AMD ARR team rendering framework
wolfpld/tracy
Frame profiler
martty/vuk
vuk - A rendergraph-based abstraction for Vulkan
SaferGo/CroissantVulkanRenderer
Real-Time Vulkan Renderer with features like PBR, IBL, and more.
pkurth/D3D12Renderer
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
s1sw/WorldsEngine
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
ProjectPhysX/FluidX3D
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.
zeux/volk
Meta loader for Vulkan API
intel/compute-runtime
Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver
CloudCompare/CloudCompare
CloudCompare main repository
mkazhdan/IsoSurfaceExtraction
Isosurface extraction from regular voxel grids
Vectorized/Fluidsim
A C++ fluid simulator (SPH, OpenCL, GLSL, SSE, Fast Marching Cubes)
keijiro/ComputeMarchingCubes
[Unity] GPU-optimized marching cubes isosurface reconstruction
usamausman/timetable
A cleaner layout for the University of Leeds timetable
gpgpu-sim/gpgpu-sim_distribution
GPGPU-Sim provides a detailed simulation model of contemporary NVIDIA GPUs running CUDA and/or OpenCL workloads. It includes support for features such as TensorCores and CUDA Dynamic Parallelism as well as a performance visualization tool, AerialVisoin, and an integrated energy model, GPUWattch.
HardCoreCodin/SlimEngine
A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and ease of use.
kanboard/kanboard
Kanban project management software
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
CGAL/cgal
The public CGAL repository, see the README below
cnr-isti-vclab/meshlab
The open source mesh processing system
ilmola/generator
A procedural geometry generation library for C++11
yifita/DSS
Differentiable Surface Splatting
KhronosGroup/Vulkan-Docs
The Vulkan API Specification and related tools
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
tgjones/shader-playground
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
dylanaraps/pywal
🎨 Generate and change color-schemes on the fly.