/MarsMarine

A game using Unreal Engine 4

MIT LicenseMIT

MarsMarine

This game was developed for study purpose, over the course Unreal Engine Blueprint Developer: Learn Visual Scripting. The player must survive during waves of monsters. This game is a shooter, that use top-down camera. If you have any question, please, let me know.

Why did I do that?

For a consistent knowledge.

Features

  • Damage during time, while player isn't inside the specific area;
  • Random spawn of monsters;
  • Collectable that recover player's live.

Controls

  • LMB - Shoot
  • W - Forward
  • S - Backward
  • A - Left
  • D - Right
  • Escape - Exit game

Author

  • Raphael Rodrigues Teixeira de Freitas - Raph-R

License

This project is licensed under the MIT License - see the LICENSE.md file for details