MarsMarine
This game was developed for study purpose, over the course Unreal Engine Blueprint Developer: Learn Visual Scripting. The player must survive during waves of monsters. This game is a shooter, that use top-down camera. If you have any question, please, let me know.
Why did I do that?
For a consistent knowledge.
Features
- Damage during time, while player isn't inside the specific area;
- Random spawn of monsters;
- Collectable that recover player's live.
Controls
- LMB - Shoot
- W - Forward
- S - Backward
- A - Left
- D - Right
- Escape - Exit game
Author
- Raphael Rodrigues Teixeira de Freitas - Raph-R
License
This project is licensed under the MIT License - see the LICENSE.md file for details