/CG-Project

Procedually-Generated Voxel Landscape

Primary LanguagePythonzlib LicenseZlib

CG-Project

Dependencies

Python

  • pyglet
  • Python v3.8
  • noise
  • Pillow

OpenGL

  • OpenGL v3.3

Build and run

cd src/
python main.py

What we change from the tutorial:

  • Customizatiable speed and sensitivity of mouse and keyboard interaction
  • Changing between block types by pressing scrolling button of mouse
  • New chunk generation algorithms: perlin noise
  • Algorithms for voxel loading
  • Add double buffer to eliminate shuttering
  • Merging code between original and new code
  • Changing the texture pack for better appearance

Credits