It's yet another WoW client patcher, but this time written in Go in order to maximize cross-platform compatibility, and without any in-client memory modifications. This means that each you can generate an executable and redistribute it to others as long as they use the same operating system and processor architecture.
This approach will ONLY work if you:
- are connecting to a server with a valid TLS certificate that chains to a trusted root CA in your system trust store.
- are using a hostname and not an IP address for your portal cvar setting in
WTF/Config.wtf
. - are connecting to a server that uses the same gamecrypto key as what is hardcoded (so basically, TrinityCore)
./wowpatch -h
This application takes as input a retail World of Warcraft client and will generate a modified executable
from it by using binary patching. The resulting executable can be run safely and connect to private servers.
Usage:
wowpatch [flags]
Examples:
wowpatch -l ./your/wow/exe -o ./patched-exe
Flags:
-h, --help help for wowpatch
-o, --output-file string where to output a modified client (default "Arctium")
-s, --strip-binary-codesign removes macOS codesigning from resulting binary (default true)
-l, --warcraft-exe string the location of the WoW executable (default "/Applications/World of Warcraft/_retail_/World of Warcraft.app/Contents/MacOS/World of Warcraft")
Q: Why does this generate an exe with the name Arctium
by default?
A: In the event your client crashes, this helps Blizzard filter out the private server noise from their automated client telemetry.
An absolutely enormous amount of thanks to Fabian from Arctium for basically all of the knowledge that went into this.