/SSAO

Primary LanguageC++MIT LicenseMIT

SSAO - Screen Space Ambient Occlusion

This is an implementation of SSAO (currently in progress) made in C++ with OpenGL.

Libraries

  • GLM - Matrix library
  • GLFW3 - Window handling
  • Assimp - Model loading

Members

  • August Ek
  • Ramin Assadi
  • Oscar Johnson