How to use "Editor" materials?
ignisDraconi opened this issue · 1 comments
ignisDraconi commented
I can't figure out when or how to use "editor" folder inside materials...
Thanks
selplacei commented
To people finding this issue through Google or whatever: see the README file in the Editor folder. Basically, each editor .fx file has a matching .pmx file (in the same folder), load that and you can adjust its morphs to edit the material.