ray-cast/ray-mmd

Transparent/blacked out model

KaremakiChan opened this issue · 1 comments

So I have an issue with this model that for some reason, raysmmd turns it transparent or cuts it out as seen in the photo. I double checked if it's an issue with the materials and it doesn't seem to be. Anyone know the issue?
ff27a3c714b619d3e978ca1b77210227
0314b1cb47ef7f6aa3bdc3fc9090708f
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There are 2 ways I fixed this so check both -

  1. Manually placing the material (material_2.0.fx, not the main effect) onto the model in the MME tab, I don't know why but sometimes it doesn't load onto them. (I think it might be untranslated models) I did this one on a Nahida model and it worked fine.
  2. Checking pmx editor to make sure all the materials have "self map" checked. I didn't check it when making a stage and all of it was a solid black, checking it fixes it.
    If neither of those works, I don't have a clue for now, but I'll check and see if I can find other solutions or errors.