ray-cast/ray-mmd

Melanin?

Closed this issue · 2 comments

Is there a way to enable the use of melanin maps in newer versions of the effect? I've tried defining the MELANIN_MAP in material 2.0 but it didn't change anything

image

It has moved into the ALBEDO_SUB_MAP_ENABLE, set 4 to ALBEDO_SUB_MAP_ENABLE and modify the albedoSub for Melanin

Thank you so much, didn't notice this >w<