ray-cast/ray-mmd

help me please!

Opened this issue · 1 comments

Unable to render transparent channel map?After loading ray, the transparent channel of the rendered model will be like this!
You can see the sky ball directly through the map!i do not no what to do !

You just need to disable that part in the MaterialMap's MME section, is the best workaround

Or you could try to put a Transparent material into it and see if it works