Some Elements not rendering correctly at fullscreen
VincentHill opened this issue · 1 comments
VincentHill commented
I am on Linux, so I don't know if this is a raylib, this libary, or if I am doing something wrong
SetTraceLogLevel(TraceLogLevel.Error);
SetConfigFlags(ConfigFlags.ResizableWindow);
InitWindow(400, 300, "Window");
rlImGui.Setup(true);
while (!WindowShouldClose()) {
BeginDrawing();
ClearBackground(Color.Black);
rlImGui.Begin();
//
bool open = true;
ImGuiWindowFlags flags =
ImGuiWindowFlags.NoDecoration |
ImGuiWindowFlags.AlwaysAutoResize |
ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.NoFocusOnAppearing |
ImGuiWindowFlags.NoNav;
ImGui.SetNextWindowPos(Vector2.One * 10f);
flags |= ImGuiWindowFlags.NoMove;
ImGui.Begin("test", ref open, flags);
ImGui.Text("HERE");
ImGui.End();
//
rlImGui.End();
EndDrawing();
}
CloseWindow();