Provides common features supporting the development of 2D games.
Year | Name | Toolset | Platform |
---|---|---|---|
2010 | Game Framework | Visual Studio Community 2019 | Win32 |
XNA Game Studio 4.0 | |||
VS - Outline | VS - Expanded | On-Screen Debug |
---|---|---|
AI / Steering Behaviors
- Arrive
- Evade
- Flee
- Interpose
- Pursuit
- Seek
Design Patterns
- State
- Strategy
Diagnostics
- On-Screen Logging (DebugInfo)
- On-Screen Vector Drawing (DebugDraw)
- Console Logging
Effect
- Screen Fade In/Out
Objects
- Scenes
- Images (Static, Animated, Tiled)
Management
- GameObject
- Input
- Scene
- Script
- Time
Messaging
- Message dispatcher with telegram
Scripting
- Boo integration
- Microsoft XNA Game Studio 4.0, from FlatRedBall
- Microsoft XNA Framework Redistributable 4.0, from FlatRedBall
- .NET Framework 4.0
- Boo Scripting Language
2021
- Solution was updated and is now compatible with Visual Studio 2019.
- XNA Game Studio 4.0 is now a modified version from FlatRedBall.
This project is personal, non-commercial and is archived on GitHub.