Pinned Repositories
ar-indoor-navigation
Augmented Reality for Indoor Navigation System - An Android application for navigating user in an indoor environment with augmented arrows, without continuous data connectivity. For initial development work of project refer link
ar-procedural-generation-unity-gpu
ARC or ARCreation is an augmented reality application developed for Android using ARCore and Unity. It is an app that generates GPU accelerated procedural elements like interactive grass and l-system trees to create an immersive experience
arin
Augmented Reality for Indoor Navigation System - An Android application for navigating user in an indoor environment with augmented arrows, without net connectivity. Source detection and text recogniser for the same covered here. For further work on the project refer link
gpu-programming-cuda-path-tracer
A GPU accelerated CUDA path tracer with key visual features and performance optimizations for physically based rendering of images or scenes
gpu-vulkan-grass-rendering
Grass rendering and simulation enhanced by Vulkan API with optimized real time performance under application of simulated forces in real-time
learninGit
Learning git from https://www.codementor.io/git/tutorial/git-github-tutorial-for-beginners
Maya-Training-Material
Autodesk Maya Training Material
paintsquash-vr-gamedesign-unreal
This is a VR sports game based on racket sports, involving full room-based movement. It is played from a first person perspective, with a racket in the players hand The goal of the game is to complete all levels as fast as possible. Each level features a blank canvas the player must fill in by hitting paintball projectiles towards it.
procedural-peacock-feather-houdini
A SideFX Houdini project to procedurally generate a detailed peacock feather render
sceneform-intro
rcj9719's Repositories
rcj9719/ar-indoor-navigation
Augmented Reality for Indoor Navigation System - An Android application for navigating user in an indoor environment with augmented arrows, without continuous data connectivity. For initial development work of project refer link
rcj9719/ar-procedural-generation-unity-gpu
ARC or ARCreation is an augmented reality application developed for Android using ARCore and Unity. It is an app that generates GPU accelerated procedural elements like interactive grass and l-system trees to create an immersive experience
rcj9719/gpu-programming-cuda-path-tracer
A GPU accelerated CUDA path tracer with key visual features and performance optimizations for physically based rendering of images or scenes
rcj9719/gpu-vulkan-grass-rendering
Grass rendering and simulation enhanced by Vulkan API with optimized real time performance under application of simulated forces in real-time
rcj9719/paintsquash-vr-gamedesign-unreal
This is a VR sports game based on racket sports, involving full room-based movement. It is played from a first person perspective, with a racket in the players hand The goal of the game is to complete all levels as fast as possible. Each level features a blank canvas the player must fill in by hitting paintball projectiles towards it.
rcj9719/procedural-peacock-feather-houdini
A SideFX Houdini project to procedurally generate a detailed peacock feather render
rcj9719/ARSlingshot
rcj9719/cis565-fall-2022.github.io
rcj9719/dbmsChanakyaFoundation
A student database management system for Chanakya Foundation which helps in managing personal student records, attendance and tests conducted
rcj9719/dimensions
An infinite passageway with infinite walls! Each wall has windows to jump through but each window has a different shape, a different scale. Your flying machine has failed brakes, but you can morph its dimensions. How far can you fly before you crash?
rcj9719/GPU-CUDA-Flocking
rcj9719/GPU-CUDA-Stream-Compaction
rcj9719/GPU-Project0-Getting-Started
rcj9719/GPU-Project4-CUDA-Denoiser
rcj9719/GPU-WebGL-Forward-Plus-and-Clustered-Deferred
rcj9719/lab04-lsystems
rcj9719/lab06-reactiondiffusion
rcj9719/Procedural-lab01-toolbox-functions
rcj9719/Procedural-lab02-sdfs
rcj9719/Procedural-lab03-color
let's play with color
rcj9719/Procedural-lab06-debugging
rcj9719/Procedural-lab07-machine-learning
rcj9719/Procedural-Lsystems
rcj9719/procedural-stylization-unity-shader-graphs
rcj9719/Procedural-terrain-houdini
rcj9719/procedural-toon-shading
rcj9719/ProceduralGraphics-hw00-intro-base
rcj9719/ProceduralGraphics-NoiseFunctions
rcj9719/ProceduralGraphics-SDFlandscape
rcj9719/rcj9719
Config files for my GitHub profile.