Zap is a blazingly fast networking solution for Roblox.
- Zap packs data into buffers with no overhead. The same data can be sent using a fraction of the bandwidth.
- Zap doesn't compromise on performance. Zap's packing and unpacking is typically faster than Roblox's generic encoding.
- Extended support of data types sendable through the network.
- For both the IDL and API, Zap is a joy to use. It's easy to learn, easy to use, and easy to debug. It's the best DX you'll find.
- Zap is fully secure. Buffers make reverse engineering your game's networking much harder and Zap validates all data received.
Zap is currently undergoing a rewrite, which can be found at the rewrite branch.
Otherwise versions 0.6.x
are being maintained by @sasial-dev, on the 0.6.x branch.
Documentation can be found here. Please note these docs are for 0.6.x
.
Contributions are welcome! Please open an issue or discuss in the Roblox Open Source Software Community Discord before you start working on a feature or bug fix so we can discuss it.
Zap's Logo is sourced from Twitter and is under the CC BY 4.0 license.