redbluegames/unity-notnullattribute
Attribute used to support workflows in Unity that rely heavily on object references.
C#MIT
Issues
- 1
Asterisk being added to name multiple times
#14 opened by TheSeanLavery - 1
There is no release
#13 opened by TheSeanLavery - 1
Add NotNull Settings / Preferences
#11 opened by edwardrowe - 6
- 3
NotNullChecker.cs is not an editor script, but it uses the UnityEditor namespace, causing compilation errors.
#5 opened by jacobkjaer - 0
- 0
When meta file of referenced object is destroyed, then restored (through like git checkout --), the asset is rewired in the inspector, but RequireWire still reports it missing.
#9 opened by edwardrowe - 0