"# cashgen"
Infinite Procedural World Generator for UE 4.12
Credits to : Chris Conway (koderz) for the RuntimeMeshComponent (pre-requisite, install from UE Marketplace)
https://github.com/Auburns/FastNoise for the noise generation code
Aaron from the UE forums for his awesome grass blueprint
The OceanPlugin contributors
#Instructions
- Have UE 4.12 or higher installed. (Tested on 4.12.5)
- Have the RuntimeMeshComponent plugin installed from the UE marketplace.
- Clone the repo.
- Right click the UPROJECT file, selected 'Generate Visual Studio Files'
- Open the .SLN
- Build, launch!
There is a development thread on the UnrealEngine forums which contains some example blueprints you can use.
Demos :
LOD Debug mode https://www.youtube.com/watch?v=orUNF4noCNY