reedv/3D-Holo-Golf

Take finished players out of passandplay roundrobin schedule when they finish round

Opened this issue · 1 comments

reedv commented
Take finished players out of passandplay roundrobin schedule when they finish round
reedv commented

This test run-through reveals some bugs:
Start in StartingMenu
set for 4 players
when game starts,
fire all balls once
fire first player into goal
fire all remaining balls into whereever
get back to first player (skip over to next player)
fire all remaining balls into goal
try using the objectSelectionMenu