/PermissionsPlugin

Check and Request Permissions Plugin for Xamarin and Windows

Primary LanguageC#MIT LicenseMIT

Permissions Plugin for Xamarin

Simple cross platform plugin to request and check permissions.

Want to read about the creation, checkout my in-depth blog post.

Setup

Platform Support

Platform Supported Version
Xamarin.iOS Yes iOS 7+
Xamarin.Android Yes API 14+
Windows Phone Silverlight --- 8.0+
Windows Phone RT --- 8.1+
Windows Store RT --- 8.1+
Windows 10 UWP Yes* 10+
Xamarin.Mac No

*See platform notes below

Build Status: Build status

Android specific in your BaseActivity or MainActivity (for Xamarin.Forms) add this code:

public override void OnRequestPermissionsResult(int requestCode, string[] permissions, Permission[] grantResults)
{
    PermissionsImplementation.Current.OnRequestPermissionsResult(requestCode, permissions, grantResults);
}

You MUST set your Target version to API 23+ and Compile against API 23+: image

iOS Specific

When building against the iOS 10 SDK (Xcode 8) please be aware of the platform privacy changes. Based on what permissions you are using, you must add information into your info.plist. Please read the following blog for more information.

Due to API usage it is required to add the Calendar permission :(

NSCalendarsUsageDescription Needs Calendar Permission

Even though your app may not use calendar at all. I am looking into a workaround for this in the future.

API Usage

Call CrossPermissions.Current from any project or PCL to gain access to APIs.

Should show request rationale

/// <summary>
/// Request to see if you should show a rationale for requesting permission
/// Only on Android
/// </summary>
/// <returns>True or false to show rationale</returns>
/// <param name="permission">Permission to check.</param>
Task<bool> ShouldShowRequestPermissionRationaleAsync(Permission permission);

CheckPermissionStatus

/// <summary>
/// Determines whether this instance has permission the specified permission.
/// </summary>
/// <returns><c>true</c> if this instance has permission the specified permission; otherwise, <c>false</c>.</returns>
/// <param name="permission">Permission to check.</param>
Task<PermissionStatus> CheckPermissionStatusAsync(Permission permission);

RequestPermissions

/// <summary>
/// Requests the permissions from the users
/// </summary>
/// <returns>The permissions and their status.</returns>
/// <param name="permissions">Permissions to request.</param>
Task<Dictionary<Permission, PermissionStatus>> RequestPermissionsAsync(params Permission[] permissions);

In Action

Here is how you may use it with the Geolocator Plugin:

try
{
    var status = await CrossPermissions.Current.CheckPermissionStatusAsync(Permission.Location);
    if (status != PermissionStatus.Granted)
    {
        if(await CrossPermissions.Current.ShouldShowRequestPermissionRationaleAsync(Permission.Location))
        {
            await DisplayAlert("Need location", "Gunna need that location", "OK");
        }

        var results = await CrossPermissions.Current.RequestPermissionsAsync(new[] {Permission.Location});
        status = results[Permission.Location];
    }

    if (status == PermissionStatus.Granted)
    {
        var results = await CrossGeolocator.Current.GetPositionAsync(10000);
        LabelGeolocation.Text = "Lat: " + results.Latitude + " Long: " + results.Longitude;
    }
    else if(status != PermissionStatus.Unknown)
    {
        await DisplayAlert("Location Denied", "Can not continue, try again.", "OK");
    }
}
catch (Exception ex)
{

    LabelGeolocation.Text = "Error: " + ex;
}

Available Permissions

/// <summary>
/// Permission group that can be requested
/// </summary>
public enum Permission
{
    /// <summary>
    /// The unknown permission only used for return type, never requested
    /// </summary>
    Unknown,
    /// <summary>
    /// Android: Calendar
    /// iOS: Calendar (Events)
    /// UWP: None
    /// </summary>
    Calendar,
    /// <summary>
    /// Android: Camera
    /// iOS: Photos (Camera Roll and Camera)
    /// UWP: None
    /// </summary>
    Camera,
    /// <summary>
    /// Android: Contacts
    /// iOS: AddressBook
    /// UWP: ContactManager
    /// </summary>
    Contacts,
    /// <summary>
    /// Android: Fine and Coarse Location
    /// iOS: CoreLocation (Always and WhenInUse)
    /// UWP: Geolocator
    /// </summary>
    Location,
    /// <summary>
    /// Android: Microphone
    /// iOS: Microphone
    /// UWP: None
    /// </summary>
    Microphone,
    /// <summary>
    /// Android: Phone
    /// iOS: Nothing
    /// UWP: None
    /// </summary>
    Phone,
    /// <summary>
    /// Android: Nothing
    /// iOS: Photos
    /// UWP: None
    /// </summary>
    Photos,
    /// <summary>
    /// Android: Nothing
    /// iOS: Reminders
    /// UWP: None
    /// </summary>
    Reminders,
    /// <summary>
    /// Android: Body Sensors
    /// iOS: CoreMotion
    /// UWP: Device Access Sensor Class
    /// </summary>
    Sensors,
    /// <summary>
    /// Android: Sms
    /// iOS: Nothing
    /// UWP: None
    /// </summary>
    Sms,
    /// <summary>
    /// Android: External Storage
    /// iOS: Nothing
    /// UWP: None
    /// </summary>
    Storage
    /// <summary>
    /// Android: Microphone
    /// iOS: Speech
    /// UWP: None
    /// </summary>
    Speech
}

Read more about android permissions: http://developer.android.com/guide/topics/security/permissions.html#normal-dangerous

IMPORTANT

Android:

You still need to request the permissions in your AndroidManifest.xml. Also ensure your MainApplication.cs was setup correctly from the CurrentActivity Plugin.

Windows 10 UWP

UWP has a limited set of supported permissions. You can see the documentation above, but current support: Contacts, Location, and Sensors.

All other Windows Platforms**

These contain blank implementation and just return Granted status.

Contributors

Thanks!

License

Licensed under main repo license(MIT)