Pinned Repositories
ActionScriptExamples
Flash and other ActionScript example code
ActionScriptGameServerExamples
Code examples of my dabblings with my own redtamarin modifications as a game server
ArduinoExamples
Various Arduino examples
CaltrainTimes
Cross platform application for viewing Caltrain train schedule.
FlexExamples
A dumping place for various flex example code
FlexMXMLAndQNXUIComponents
A small library to allow QNX UI components to be used in MXML (Flex or Non-Flex apps)
KontikiJS
An ActionScript 3 Library used to generate Flash API JavaScript code through the Randori compiler
PickQuick
AIR based game deployable across mobile devices
QNXUIExamples
This is a set of example projects for building AIR application on the PlayBook with the QNX classes.
WorkflowExamples
renaun's Repositories
renaun/ActionScriptExamples
Flash and other ActionScript example code
renaun/ArduinoExamples
Various Arduino examples
renaun/KontikiJS
An ActionScript 3 Library used to generate Flash API JavaScript code through the Randori compiler
renaun/CaltrainTimes
Cross platform application for viewing Caltrain train schedule.
renaun/WorkflowExamples
renaun/ActionScriptGameServerExamples
Code examples of my dabblings with my own redtamarin modifications as a game server
renaun/FlexMXMLAndQNXUIComponents
A small library to allow QNX UI components to be used in MXML (Flex or Non-Flex apps)
renaun/PickQuick
AIR based game deployable across mobile devices
renaun/FlexExamples
A dumping place for various flex example code
renaun/QNXUIExamples
This is a set of example projects for building AIR application on the PlayBook with the QNX classes.
renaun/randori-compiler
Compiler for Randori ActionScript Project
renaun/GPUTest
A simply demonstration of hardware accelerated animation in Adobe AIR for mobile.
renaun/RandoriExamples
Examples of using the various parts of the Randori project
renaun/AIRforiOSLoadExternalSWFTest
Testing the code to load both a SWF packaged in the app and from a URL on the web
renaun/Eiden1
Demo AIR mobile game for Droid X used in my MAX 2010 session
renaun/KaigamesLibrary
A library of core classes that I use for my mobile games/demos, kaigames.com
renaun/QNXListImageCache
Code sample to show how to use QNX's List, Image and ImageCache classes.
renaun/FontFlashCS5EmbedForHero
Embedding Fonts for use in Flex Hero and Mobile Hero with Flash Pro CS5
renaun/NativeCursorExample
Flash Player 10.2 Native Cursor Example
renaun/dds2atf
Tool for converting DDS files into ATF files suitable for use with the Flash Stage3D API
renaun/feathers
User interface components for Starling
renaun/SPMGoogleSignIn
Swift Package Manager GoogleSignIn Wrapper
renaun/StructuredLogs
APIs for implementing the Structured Log Testing (SLT) file format and testing philosophy.
renaun/montagejs-examples
A repo for montage.js examples
renaun/randori-libraries
Randori Libraries for ActionScript. The libraries provide interop between Actionscript and existing JavaScript libraries
renaun/SBObjectiveCWrapper
Objective-C Wrapper for SwiftyBeaver Logger
renaun/spm-to-xcframework
Compiles SPM packages to XCFrameworks
renaun/SwiftGedcomX
Swift implementation of GedcomX api
renaun/SwiftyBeaver
Convenient logging during development & release in Swift 2 & 3
renaun/UIBarButtonItem-Badge
UIBarButtonItem+Badge