#Getting Started with WebRTC and Respoke
Example source code from the Getting Started with WebRTC and Respoke Presentation. Keep in mind these samples have been written with simplicity in mind for the purpose of presentation and experimentation. As such, error handling and other common coding practices have been intentionlly left out. There are methods and events available to handle errors and other such cases, and more information can be found in the Respoke Docs.
Documentation for Respoke can be found at: https://docs.respoke.io
A copy of the presentation can be found at: https://respoke.github.io/respoke-webrtc-preso/webrtc-respoke.pdf
##connect.html A simple example demonstrating how to create a Respoke Client object, and how to connect to Respoke.
##messaging.html Building upon the connect example, this sample illustrates how to obtain reference and send a message to another endpoint using the getEndpoint and sendMessage methods of the Respoke Client object.
##group-messaging.html We already learned how to send messages to a single user in the messaging demo, so let's take this a step further and look at how to send messges to an entire group. We'll first have to join the group using the Client.join method, then we can send messages to everyone in the group using the sendMessage method of the Group object.
Try group messaging example live!
##video.html
Continuing down our path to awesomeness, this sample shows just how simple it is to establish an Audio and Video call using Respoke! Building upon the connection code from connect.html, we add a few <div>
tags to house the video elements that get returned by Respoke, and use the startVideoCall method of the endpoint object.
##screensharing.html Just like we make a video call using the startVideoCall method, we can start a screenshare using the startScreenShare of the endpoint object.
Try screensharing example live!
##style.css Some basic CSS styles to make things just a bit more perty...