/FeelExtensions

A community-driven collection of extension scripts for Feel by MoreMountains.

Primary LanguageC#MIT LicenseMIT

Feel Extensions

This repository contains community-created extensions for Feel, More Mountains' bestselling game feel solution, available on the Unity Asset Store. These extensions can be anything, from an alternate take on an existing feedback, to brand new ones, or new ways to improve your game's juice.

Contents

  • CinemachineExtensions: Feedbacks and shakers intended to work with Cinemachine components that aren't covered by the Impulse feedback.
  • CollisionManager, by Dravish : Collision Helper and Manager (see readme in directory)
  • DamageNumbersProFeedback, by AlexanderGheorghe : feedback for spawning DamageNumbersPro's DamageNumber prefabs. if using this as a damage feedback in Corgi or TopDown engine, check the FeedbackIsProportionalToDamage option in the Health component
  • DOTweenPro Feedbacks, by Anton : will let you play/play backwards/rewind/pause/restart/complete/kill both DOTween animations and DOTween paths
  • FlareLight2D, by Jaron : will turn a light on or off based on its proximity to the player
  • FMODEventFeedback, by Kaizen : will let you play a FMOD event
  • MMFeedbackLight2D, by Jaron : this feedback lets you control the color and intensity of a 2D Light in your scene for a certain duration (or instantly)
  • PulsateLight2D, by Jaron : lets a 2D light pulsate over time
  • RandomChoiceFeedback, by Daniil : allows to randomly enable single feedback or feedback group, while disabling others in runtime
  • VisualEffect, by whyat : a feedback to control a Visual Effect as generated by a Visual Effect asset via the VFX Graph
    • Blendshape Feedback, by Kitbashery : Blendshape animation feedback component under Rendering/Blendshape
    • Rigidbody Extension, by Kitbashery : Extended Rigidbody feedback to support pooled projectiles.

Why aren't these in Feel directly?

Because they weren't created by Renaud, the creator of Feel, and because Feel tries to remain simple to use. And just pouring features into it (as cool as they may be) wouldn't be such a great idea, and because Feel is meant to be extended upon, and these extensions are great examples of that.

Do I need to pay something? Give credit?

No you don't, it's all free to use. Feel free to give credit to their creators though (they'll mention that in the class' comments if they want to).

Are more extensions coming? Can I contribute?

Absolutely, contributions are always welcome. If you want to contribute, drop me a line using the form on this page, or create a pull request on this very repository.

Hey this extension is not working!

You'd need to contact the creator of the extension if they've put their contact info in the class somewhere. If not, not much I can do, I won't provide support for these.