/Vibration

Use custom vibrations on mobile with this native Plugin for Unity (Android & iOS)

Primary LanguageC#Apache License 2.0Apache-2.0

Vibration

Native plugin for Unity for iOS and Android. Use custom vibrations on mobile.

Installation

Copy and paste the entire Vibration folder in your Unity3D Assets folder or download and import the Vibration.unitypackage file.

Use

Initiatlisation

Initialize the plugin with this line before using vibrations:

Vibration.Init();

Vibrations

iOS and Android

Default vibration

Use Vibration.Vibrate(); for a classic default ~400ms vibration

Pop vibration

Pop vibration: weak boom (For iOS: only available with the haptic engine. iPhone 6s minimum or Android)

Vibration.VibratePop();

Peek Vibration

Peek vibration: strong boom (For iOS: only available on iOS with the haptic engine. iPhone 6s minimum or Android)

Vibration.VibratePeek();

Nope Vibration

Nope vibration: series of three weak booms (For iOS: only available with the haptic engine. iPhone 6s minimum or Android)

Vibration.VibrateNope();

Android Only

Custom duration in milliseconds

Vibration.Vibrate(500);

Pattern

long [] pattern = { 0, 1000, 1000, 1000, 1000 };
Vibration.Vibrate ( pattern, -1 );

Cancel

Vibration.Cancel();