TAG: power.mobPowerName
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Creeper.
- When the player shifts make a creeper noise
- After the player holds shift for 3 seconds nearby players get damaged
- 3 Heart if in 2 blocks
- 2 Heart if in 2 to 2.5 blocks
- 1 Heart if in 2.5 to 3 blocks
- Animated
- have an explosion particle and sound
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Skeleton
- Spawns with a bow
- Starts with a arrow and gains one every 5 seconds
- Only one arrow in the inventory
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Blaze
- Can double jump
- Smoke particle below their feet when jumping
- Immune to fire damage
- Can double jump
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Villager
- Healing items heal +2 hearts more
- Emerald grants strength for 9 seconds
- While this ability is active the villager has a blood particle trail
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Zombie
- When the player shifts make a zombie noise
- Holding shift heals half a heart every two second
- Whenever the player heals using this ability particles spawn around them
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Pigman
- Spawns with the Golden Sword powerup
- Has 1 extra max health
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Cave Spider
- Has permanent jump boost
- When the player shifts make a spider noise
- After the player holds shift for 4 seconds nearby players get poisoned
- have a dark green particle in the poision radius
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Guardian
- The less health the guardian has the more strength it gets
- 5 hearts or less strength
- 5 hearts or less resistance
- 3 hearts or less strength 2
- 3 hearts or less resistance 2
- 1 heart strength 3
- 1 heart resistance 3
- The less health the guardian has the more strength it gets
Power ups... a random powerup spawns once every 12 seconds above powerup alters Power up have rainbow particles around them when they are on the alters
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Apple
- Apon pickup the player heals 1 heart
- Summon a green particle where the player is standing
- Play a eating sound
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Golden Apple
- Apon pickup the player heals 3 heart
- Summon a magenta particle where the player is standing
- Play a eating sound
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Carrot
- Apon pickup the player gains jump boost 2
- Summon a green particle where the player is standing
- Play a eating sound
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Emerald
- Useless item unless you are using the villager character
- Summon a green particle where the player is standing apon pickup
- Play a noteblock sound on pickup
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Snowball
- Throwable item
- While thrown the snowball has a white particle trail
- Gives players hit slowness 2
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Egg
- Throwable item
- Gives a random potion effect to any players hit
- While thrown the egg has a egg colored particle trail
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Golden Sword
- Punch to shoot whither heads
- Wither heads have a dark gray particle trail
- After 8 seconds the Golden Sword is removed from the players inventory
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Iron Axe
- The player gains strength while holding
- The player will have a blood particle trail behind them while holding the axe
- After 8 seconds the iron axe is removed from the players inventory
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Crossbow
- Apon pickup the player receives 9 arrows
- After 8 seconds the crossbow / arrows are removed from the players inventory