Cpl Boggins
Add this to a AI that is god mode
this addAction["<t color='#ffffff'>Platoon IC</t>", {player execVM "Pl_IC.sqf";}];
this addAction["<t color='#ffffff'>Platoon FOO/RTO/</t>", {player execVM "Pl_JTAC.sqf";}];
this addAction["<t color='#ffffff'>IC</t>", {player execVM "ic.sqf";}];
this addAction["<t color='#ffffff'>2IC</t>", {player execVM "2ic.sqf";}];
this addAction["<t color='#ffffff'>Rifleman</t>", {player execVM "rifleman.sqf";}];
this addAction["<t color='#ffffff'>Rifleman M72</t>", {player execVM "rifleman_m72.sqf";}];
this addAction["<t color='#ffffff'>TCCC</t>", {player execVM "rifleman_tccc.sqf";}];
this addAction["<t color='#ffffff'>Grenadier</t>", {player execVM "grenadier.sqf";}];
this addAction["<t color='#ffffff'>C9</t>", {player execVM "c9.sqf";}];
this addAction["<t color='#ffffff'>C6</t>", {player execVM "c6.sqf";}];
this addAction["<t color='#ffffff'>Lav Commander</t>", {player execVM "lav_cmdr.sqf";}];
this addAction["<t color='#ffffff'>Lav Crewmen</t>", {player execVM "lav_crewmen.sqf";}];
this addAction["<t color='#ffffff'>MedTech IC</t>", {player execVM "medtech_ic.sqf";}];
this addAction["<t color='#ffffff'>MedTech</t>", {player execVM "medtech.sqf";}];
this addAction["<t color='#ffffff'>Jet Pilot</t>", {player execVM "jet_pilot.sqf";}];
this addAction["<t color='#ffffff'>Helicopter Pilot</t>", {player execVM "helo_pilot.sqf";}];