An application for group online listening to audio content
Client side:
- SwiftUI - interface layout
- Combine - asynchrony and reactivity
- Apollo GraphQL - API query processing
- NukeUI - image caching
- WebRTC - data feeds and audio streaming
Server side:
- Go
- SQlite
- Apollo GraphQL
- WebRTC
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User registration (mail/password)
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Room list
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Create public and private rooms
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Connecting to a room by code
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Room management by administrator
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Room playlist creation
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Synchronization of audio between all participants maximum delays not more than 0.2c
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Actions with audio rewind, switching
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Chat between participants
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Animated room likes
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Reactions to messages
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Stickers in message
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Light dark theme
- go v.1.21.1
- brew install golang
- сd server
- go build -o audio-stream && ./audio-stream