Submission to the Global Game Jam 2020
- Draw placeholders *
- Player actions : run / jump *
- Basic level blocs : floor / walls *
- Add Sword *
- Player slash *
- Sword input time delay *
- Swap player direction *
- Player & sword hitbox *
- Spike bloc logic *
- Collision issues, need to learn
- Enemy logic : walk / attack
- Enemy & attack hitbox
- Level cut vines
- Player health
- Enemy health
- Game phases
- WASD & ZQSD same ? to test
- On many collisions crash