rfadeev/pump-editor

Debug.Assert in PrefabAssetPostprocessor.cs

Opened this issue · 1 comments

The assert gets hit on every load of this package in 2020.3 (using 2020.3.12f1 to be exact)

it is line 22 of that file and it seems to occur everytime I load a project with this package enabled.

Hi,

Thank you for reporting the issue. I have reproduced it and fixed in 11cc10d. Seems Unity changed how Resources.FindObjectsOfTypeAll works for editor windows and hence false trigger of the assert.

Please update to 1.0.4 where the issue is fixed and let me know whether the problem still occurs.