Pinned Repositories
3d_raycast_tutorial
Porting to Rust a Python tutorial for creating a 3D game made by StanislavPetrovV
double_pendulum
Double pendulum simulator to showcase the chaotic behavior
quantum_wavepacket_2D
ray_marching_learn
Learning raymarhing in Go + Raylib
ray_tracing_tutorial
Recreating Gabriel Gambetta's ray tracing tutorial in Go and Raylib
Raycasting_tutorial_port
SFML port of a Python raycasting 3D game tutorial
raylib-go_example_resize
Figuring out how to make Raylib window (and content) freely resizeable
raymarching_shader_sfml
Experimenting with raymarching and shaders
simple_3d_scene
An experiment for me to learn how 3d projection works
wavepacket-rust
Simulates quantum wave packet in 1D
rheactive's Repositories
rheactive/double_pendulum
Double pendulum simulator to showcase the chaotic behavior
rheactive/simple_3d_scene
An experiment for me to learn how 3d projection works
rheactive/wavepacket-rust
Simulates quantum wave packet in 1D
rheactive/Raycasting_tutorial_port
SFML port of a Python raycasting 3D game tutorial
rheactive/3d_raycast_tutorial
Porting to Rust a Python tutorial for creating a 3D game made by StanislavPetrovV
rheactive/quantum_wavepacket_2D
rheactive/ray_marching_learn
Learning raymarhing in Go + Raylib
rheactive/ray_tracing_tutorial
Recreating Gabriel Gambetta's ray tracing tutorial in Go and Raylib
rheactive/raylib-go_example_resize
Figuring out how to make Raylib window (and content) freely resizeable
rheactive/raymarching_shader_sfml
Experimenting with raymarching and shaders
rheactive/tgui_sfml_random_color
Generates and displays random color. Learning how to use TGUI.