rhmoller
Software developer / frontend architect at Stibo Systems. I like Java, TypeScript, the web platform, React, GraphQL, UI, graphics and hobby game development
Aarhus, Denmark
Pinned Repositories
blobs-and-bullets
A local multiplayer co-op twin-stick shooter running in the browser. Written in Rust using web-sys for accessing browser APIs.
buster-amd-example
Example of testing AMD modules with Buster.JS
embrace
Embrace native web APIs from GWT by generating JSInterop stubs from WebIDL definitions. NO LONGER MAINTAINED and most likely won't work with latest GWT
Enderon
Experimenting with Ender.js
js13k-2015
Galactic Backfire - a space shooter game in reverse. Written for the JS13K competition 2015
lost-marbles
A puzzle game created for the js13kGames game jam 2017
raymarching
Experiments with ray marching in GLSL
wasm-by-hand
Small cookbook examples of writing WebAssembly by hand in .wast format
wat-tag
A tag function for compiling inline WebAssembly written in the WAT text format.
webpack-webassembly-tester
Experimenting with webpacks new webassembly support
rhmoller's Repositories
rhmoller/wasm-by-hand
Small cookbook examples of writing WebAssembly by hand in .wast format
rhmoller/buster-amd-example
Example of testing AMD modules with Buster.JS
rhmoller/embrace
Embrace native web APIs from GWT by generating JSInterop stubs from WebIDL definitions. NO LONGER MAINTAINED and most likely won't work with latest GWT
rhmoller/Enderon
Experimenting with Ender.js
rhmoller/blobs-and-bullets
A local multiplayer co-op twin-stick shooter running in the browser. Written in Rust using web-sys for accessing browser APIs.
rhmoller/lost-marbles
A puzzle game created for the js13kGames game jam 2017
rhmoller/raymarching
Experiments with ray marching in GLSL
rhmoller/wat-tag
A tag function for compiling inline WebAssembly written in the WAT text format.
rhmoller/webpack-webassembly-tester
Experimenting with webpacks new webassembly support
rhmoller/js13k-2015
Galactic Backfire - a space shooter game in reverse. Written for the JS13K competition 2015
rhmoller/monstruous-times
My entry for the 7 day roguelike challenge 2014
rhmoller/js13k-2020
My entry for JS13K Games 2020
rhmoller/skeletizr
A minimalistic 2D animation tool
rhmoller/wast-loader
webpack loader that compiles .wat/.wast files to WebAssembly binaries that can be used with WebAssembly.instantiate()
rhmoller/barbenheim13
A small tactical RPG for the js13k game jam
rhmoller/c3-adventure
An adventure game in the style of classic interactive fiction
rhmoller/grammars-v4
Grammars written for ANTLR v4; expectation that the grammars are free of actions.
rhmoller/graphql-java
GraphQL Java implementation
rhmoller/gwt-site
Sources of the pages of the gwtproject.org website.
rhmoller/honey-mustard
A web game engine for 2.5D games
rhmoller/kickstart.nvim
A launch point for your personal nvim configuration
rhmoller/phaser-typescript-template
A template for developing games with phaser and typescript.
rhmoller/react
A declarative, efficient, and flexible JavaScript library for building user interfaces.
rhmoller/react-toolbox-additions
The project provides additions for react-toolbox which are not defined at material design and therefore were not included to original react-toolbox components library but it could be useful to have.
rhmoller/spectacle-boilerplate
Boilerplate project for getting started with Spectacle Core
rhmoller/Spector.js
Explore and Troubleshoot your WebGL scenes with ease.
rhmoller/stubit
The almost stupid scaffolding/stubbing tool
rhmoller/WasmExplorer
rhmoller/webpack-dev-middleware
Offers a dev middleware for webpack, which arguments a live bundle to a directory
rhmoller/webxr-samples
Samples to demonstrate use of the WebXR Device API