You must first install the Go
environment for your operating system from golang.org. Once installed open your terminal program.
- MAC: Terminal. To open the terminal,
apple+space
and typeterminal
. - Windows: Command Prompt. To open the command prompt,
windows+r
and typecmd
. - Linux: If you don't know you shouldn't be using Linux.
You should now see your command line interface. From here you will install the program and execute it. Enter the following at the command line;
go get github.com/ricallinson/ifv
go install github.com/ricallinson/ifv
ifv -story $GOPATH/src/github.com/ricallinson/ifv/fixtures/story.yaml
The game should now be running and you can play it by entering an option number and pressing enter.
For subsequent uses you only need to start the program. No need to install it again.
ifv -story $GOPATH/src/github.com/ricallinson/ifv/fixtures/story.yaml
The game interface is currently text based. It will print out some of the story and then wait for a choice to be input. To make a choice enter the number of the option you want and then press the enter key. This will repeat until the game completes or is exited.
The path to the location of the story file to use for the game.
ifv -story /path/to/story.yaml
A story is represented in a YAML file. An example of which can be found here.
Unfortunately there are no instructions for how the YAML file is constructed at the moment. It is reasonably straight forward and I encourage reverse engineering it as an interim until the manual is written.
You can make a copy of the YAML file and change it in a text editor. Once changed you'll need to reload the game program with -story
being the path to your edited file.
ifv -story /path/to/edited/story.yaml
go get github.com/ricallinson/ifv
go install github.com/ricallinson/ifv
cd $GOPATH/src/github.com/ricallinson/ifv
cd $GOPATH/src/github.com/ricallinson/ifv
go test
cd $GOPATH/src/github.com/ricallinson/ifv
go test -covermode=count -coverprofile=count.out; go tool cover -html=count.out