Pinned Repositories
cpd
Computational Space Plasma Dynamics
elmer-elmag
Development repository for electromagnetics tutorial and verification cases
elmer-linsys
Benchmarks for linear systems
elmerfem
Official git repository of Elmer FEM software
elmerfem-manuals
Public manuals for Elmer suite (not all)
ElmerParam
API for running simulation software in a parametrisized manner
Fluid-Simulation
We first develop a simple particle renderer with controls. We then attempt to use a particle-based approach to simulate water. The key to simulating any fluid is enforcing incompressibility. Unfortunately, this is computationally expensive. In the paper Position Based Fluids, Muller and Macklin describe a method for simulating fluids in a relatively efficient manner while not requiring impractical timesteps. We attempt to implement the various ideas in this paper such as enforcing incompressibility by incorporating density constraints into Position Based Dynamics, simulating surface tension by adding artificial pressure, and reducing damping by adding vorticity confinement and viscosity.
midi2text
Midi to Text (and vv) conversion. Also known as mf2t
midi_parser
Convert midi file to C-code lookup-table of signal duration and frequency
midicomp
A MIDI Compiler - convert SMF MIDI files to and from plain text
richb2k's Repositories
richb2k/cpd
Computational Space Plasma Dynamics
richb2k/elmer-elmag
Development repository for electromagnetics tutorial and verification cases
richb2k/elmer-linsys
Benchmarks for linear systems
richb2k/elmerfem
Official git repository of Elmer FEM software
richb2k/elmerfem-manuals
Public manuals for Elmer suite (not all)
richb2k/ElmerParam
API for running simulation software in a parametrisized manner
richb2k/Fluid-Simulation
We first develop a simple particle renderer with controls. We then attempt to use a particle-based approach to simulate water. The key to simulating any fluid is enforcing incompressibility. Unfortunately, this is computationally expensive. In the paper Position Based Fluids, Muller and Macklin describe a method for simulating fluids in a relatively efficient manner while not requiring impractical timesteps. We attempt to implement the various ideas in this paper such as enforcing incompressibility by incorporating density constraints into Position Based Dynamics, simulating surface tension by adding artificial pressure, and reducing damping by adding vorticity confinement and viscosity.
richb2k/midi2text
Midi to Text (and vv) conversion. Also known as mf2t
richb2k/midi_parser
Convert midi file to C-code lookup-table of signal duration and frequency
richb2k/midicomp
A MIDI Compiler - convert SMF MIDI files to and from plain text
richb2k/opencloth
A collection of source codes implementing cloth simulation algorithms in OpenGL
richb2k/mumps
MUMPS via CMake
richb2k/scspell
Spell checker for source code
richb2k/transient-doc