riidefi's Stars
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
vurtun/nuklear
A single-header ANSI C gui library
n64decomp/sm64
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
magcius/noclip.website
A digital museum of video game levels
mpaland/printf
Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.
mtrebi/memory-allocators
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
vurtun/lib
single header libraries for C/C++
corrosion-rs/corrosion
Marrying Rust and CMake - Easy Rust and C/C++ Integration!
riperiperi/mkjs
Experimental javascript engine reimplemention of Mario Kart DS.
riidefi/SMGDecompilation
(WIP) 1:1 Decompilation of Super Mario Galaxy
Treeki/Kamek
a nice code injection engine for Wii games
mkwcat/mkw-tournament-museum
Source code for the Mario Kart Wii Tournament Museum mod
jellees/nns-blender-plugin
A NNS plugin for blender.
DotKuribo/Kuribo
Embedded mod loader for games
GPSnoopy/TriStripper
A triangle stripping implementation dating from the NVIDIA GeForce 2 era.
riptl/ppc750cl
Rust tools for PowerPC 750CL
riidefi/Pokey
A modular buildsystem for injecting code into GameCube and Wii games!
narahiero/CTLib
Utility library to create and convert various file formats used in Mario Kart Wii custom tracks.
penguin117117/J3D_BCK_Editor
BCKファイルの編集を可能にするツールです。このソフトを使うにはBCKファイルの知識が必要です。