/redo

This is a 2D sidescroller game I'm making for a Game Programming Class

Primary LanguagePythonBSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

#REDO Game

This game is written in Python and uses the pygame engine. Thus, both Python and pygame need to be installed to run this game.

More information about the game's development is at the project page for the game.

##Controls wasd to move. Up to jump. Space to start/stop recording.

##Licensing All code is BSD licensed.

##What's next for the project? Lots (once I get the time)! Right now my main concerns are...

There were some bugs. I fixed them. Most ended up being stupid little things. Go figure.

Polish

I might refine the controls more to make it more playable. I'm also thinking of adding some visual flaire, like some fake bloom filters (using a pre-made image instead of a black rectangle, for instance. Also, I might add in the paralax background that the java version had. What I think might be fun is if the next levels can be seen in the background as the user plays through a given level. Just a thought. I also want to add little flourishes like maybe a small cloud of tiny rectangles from the player upon a jump. We shall see.

Integration

I want menus. I think I also want to integrate the level editor with the actual game. Maybe I can see if I can get rid of some of that filler code and use REAL platforms and players and stuff instead of those dumb placeholder classes. Just a thought.