This component can draw different shapes: spheres, half spheres, boxes, cylinders, cones, capsules, points and polyline in wireframe and solid mode. It is very convenient for displaying debugging information: target search areas, viewing angles, points of interest and others. You just add the component to the actor, select the shape, set its size, visibility settings and that's it. The shape and its parameters can be changed dynamically.
https://www.unrealengine.com/marketplace/en-US/product/379318dddcd6486aa26fc771df8c4b9a
- Simple :)
- 8 types of shapes are supported
- Wireframe and solid mode
- Different visibility modes: only when selected, editor only or game and editor.
- ShapesVisualizer (Runtime)
- Number of Blueprints: 0
- Number of C++ Classes: 1
- Network Replicated: No
- Supported Development Platforms: Win64
- Supported Target Build Platforms: Win64, Android
- Documentation: https://github.com/rionix/ShapesVisualizer/wiki
- Support: https://github.com/rionix/ShapesVisualizer/issues