Multiplayer UNO Game using MERN Stack

Overview

This project is a multiplayer UNO game built using the MERN (MongoDB, Express, React, Node.js) stack. UNO is a classic card game where players aim to be the first to empty their hand of cards by matching the card in the discard pile by color, number, or symbol.

Features

  • Real-time Multiplayer: Players can join rooms and play against each other in real-time.
  • Game Mechanics: Implement UNO game rules such as drawing cards, playing cards, skipping turns, reversing direction, etc.
  • Authentication: Allow users to sign up, log in, and save their progress.
  • Leaderboard: Track players' scores and display a leaderboard.

Technologies Used

  • MongoDB: For storing user data, game state, and leaderboard scores.
  • Express.js: To build the backend server and RESTful API endpoints.
  • React: For building the frontend user interface and interactive game components.
  • Node.js: To run the server-side code and manage dependencies.
  • Socket.IO: For real-time communication between players in the game rooms.

Additionally, we use jest for backend tests.