rlguy's Stars
mewo2/terrain
Fantasy map generator
doyubkim/fluid-engine-dev
Fluid simulation engine for computer graphics applications
tunabrain/tungsten
High performance physically based renderer in C++11
christopherbatty/SDFGen
A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.
phusion/holy-build-box
System for building cross-distribution Linux binaries
Gonkee/Gepe3D
Gonkee's Epic Physics Engine 3D (Gepe3D)
argtable/argtable3
A single-file, ANSI C, command-line parsing library that parses GNU-style command-line options.
Poly-Haven/polyhavenassets
A Blender add-on to integrate our assets natively in the asset browser
michal1000w/GPUSmoke
sebbas/blender-mantaflow
Mantaflow integration in Blender
christopherbatty/VariationalViscosity3D
An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Buckling, Coiling, and Rotating Liquids"
NHodgesVFX/RainGeneratorBlend
This Blend file provides a Geo Nodes group which can help you simulate rain using a fluid simulator like the built in one in blender or using the Flip Fluids Addon