/dflow

DFlow is a Domain-Driven Design platform that provides the infrastructure to organize business logic, design your domain model, deliver domain events and store in different formats.

Primary LanguageC#Mozilla Public License 2.0MPL-2.0

DFlow - Domain Flow

It is a set of framework to learn, organize and accelerate development of the heart of software.

Package source

<repository url="https://github.com/roadtoagility/dflow" />

Project Informations

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Code Quality

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CI Status

Build and Testing

Breaking Changes in 0.6.3 -> v0.8.0

That is a major refactoring of DFlow to be more "friendly" and have consistent programming model.

  • DFlow.Business will be maintained any more
  • DFlow.Business.Cqrs will be maintained any more
  • DFlow.Domain become DFlow (back to origins :)
  • DFlow.Specifications become a separated assembly
  • BaseEntity -> EntityBase
  • All Events must inherits from DomainEvent abstract class
  • There a new interface to raise events, so events can be raised from Entities or via Aggregates as you need.
  • DFlow.Domain.Events merged with DFlow and had several APIs changes

About Project

Domain Flow aka DFlow is a very light and opnionated set of frameworks to help implement the hearth of applications based on Domain-Driven Design. There are 3 assemblys organized as described bellow:

  • DFlow: Core assembly providing objets to implement Entities, ValueObjects, Validations and Aggregates;
  • DFlow.Specifications: It is a Specification Design Pattern implementation;
  • DFlow.Persistence: This project depends on DFlow because it is responsible to translate from/to domain objects representation. It is a set os interfaces to materialize domain layer to be persisted in any format that you want. The 3 major patterns implemented are Unity Of Work and Repository.

Addon: DFlow.Persistence. DFlow as based on clean architecture principles, so domain layer aka Entities are first class citizen.

Usage

Referencing DFlow

Creating Domain objects

  1. The most basic DFlow business object is the Value Object implementation that allows you follow the principle of non-primitive obsession for the objects you want.
// Value Object
public sealed class Email : ValueOf<string,Email>
{

}
  1. Defining and Entity
// Entity
public class User : EntityBase<UserId>
{
    public User(UserId identity, Email mail, VersionId version)
        : base(identity, version)
    {
        Mail = mail;

        AppendValidationResult(identity.ValidationStatus.Failures);
        AppendValidationResult(mail.Failures);
    }

    public Email Mail { get; private set; }

    protected override IEnumerable<object> GetEqualityComponents()
    {
        yield return Identity;
        yield return Mail;
    }

    // DOmain objects can have static contualized api based on factory methods
    public static PrimaryEntity From(PrimaryEntityId id, SecondaryEntity secondary, SimpleValueObject simpleObject,
        VersionId version)
    {
        return new PrimaryEntity(id, secondary, simpleObject, version);
    }

    // Domain Objects can have instance business methods
    // Entities can raise events
    public void Update(Email mail)
    {
        if (!mail.ValidationStatus.IsValid)
        {
            AppendValidationResult(mail.ValidationStatus.Failures);
        }

        Mail = mail;
        RaisedEvent(UserMailUpdatedEvent.For(this));
    }

}

Contributors

Supporters

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Thanks

A special thank you to Jetbrains for donating licenses to the project.

License

This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.