Issues
- 0
scene view not showing light shafts
#33 opened by ParsyXD - 0
Dead link in README.md
#32 opened by wmcnamara - 2
Spot light origin not correctly offset in URP
#31 opened by Shurikend - 3
HDRP compatible plezzzzzzzzzzzzzzzz
#30 opened by Veloctor - 0
Not Work with WaterProDayTime
#29 opened by MatheusMarkies - 2
Cut out shader
#28 opened by baptistepoligne - 1
Is It Working on Mobile?
#27 opened by lalaphoon - 2
Works on VR?
#17 opened by pherting - 0
Not working in GVR
#26 opened by gautamabhishek46 - 0
Coord / platform error
#25 opened by ivanmotta - 0
The Gizmos draw for spot light is not correct I think for new Unity 5.6. DrawGizmos should use zero as center
#24 opened by tcmxx - 0
Shader compile issues on PS4
#23 opened by Flag74 - 6
No effect for mobile
#15 opened by MocanuMarius - 2
Ambiguous Reference Exceptions
#22 opened by TheDadaFactory - 9
Black Triangles Appearing
#5 opened by mxdvl - 1
Problem with forward doubleside shader
#21 opened by matumu20 - 0
Single pass stereo not working
#20 opened by pommak - 0
Unity 5.5 compile error - Shader error in 'Hidden/Coord': '|' : wrong operand...
#18 opened by hrmoller - 1
LightShaft Banding
#16 opened by rodrigomas - 4
- 0
didn't work on android
#7 opened by yuazhen - 2
- 3
- 2
unity beta 4.6
#4 opened by Khaledworld - 1
Unity 4.6.3 & 4.6.4 on OSX not working
#6 opened by newyellow - 8
- 2
different effet in Unity 5.2 and Unity 5.02
#9 opened by Rendolf - 2
[Unity 5.2] LightShafts disappear
#11 opened by Drommedhar - 0
bug with unity 5.3 multi scene editing
#10 opened by wdw89 - 2
- 3
Volume start closer to origin
#1 opened by adamhun