/pathfinder

Pathfinder Game Built for CS51 Final Project

Primary LanguageSwift

Harvard Pathfinder

A group effort between Freshmen Sean Coleman, Christian Kardish, Christian Ondaatje, and Robert Shaw to create an iOS game with pathfinding implemented with the A* algorithm

Pathfinder is an application for iPhone programmed in Swift. To compile and run pathfinder, it must be built with Xcode6.3.1. To build pathfinder, open pathfinder.xcodeproj in the code directory. This will open up an XCode project (the files for our direct code are inside the pathfinder subdirectory). The application can be run on either the iPhone or the iPhone simulator provided by XCode6. To use the simulator select iPhone6 from the menu in the top left corner. To build to an iPhone plug an iPhone into your computer and select the corresponding option. To build, simply press the “start button” in the top left corner. Once the app is launched, touch the “start pathfinder” icon to begin the game. The enemies will chase the hero. Simply avoid the enemies by pressing on the hero and dragging him around the obstacles. Shoot the enemies by tapping the screen in the direction of the shot.