A simple game-like networking program that uses client-side prediction and entity interpolation. The project is based on Valves description of basic networking for the Source engine, read here.
Watch demo: http://youtu.be/52AQqD_kKPY
Run in terminal:
./server 1024
Run in terminal:
./client localhost 1024 3d
- WASD + mouse look
- Space: Move up
- Left ctrl: Move down
- Use arrow keys
- F1: Toggle debug mode
- F2: Toggle prediction and interpolation
- Escape: Quit