This is an addon for Blender which automates the creation of PBR materials from textures by using their extension (Alb, AO, Nor, etc).
Tested with textures from the following sites:
- Loads a set of textures and automatically creates a PBR material node tree
- Allows to set the mapping options (vector, scale and projection)
- Add options to tweak the material (displacement and normal strength, mix Albedo - AO)
- Add support to multiple texture naming conventions
- Rename the material using the texture names
- Create new materials after each import
- Integration with the microdisplacement feature