Implement 'damaged' robots + indicators
kcnotes opened this issue · 0 comments
kcnotes commented
Robots can be marked as damaged. They will be timed out by a certain period of time (30 seconds or 60 seconds).
When a robot is damaged, they are taken off the field. When they stop being timed out, they are placed on the side furthest away from the ball. (We can also put them in their initialPosition).
For now, let's manually set the robot as damaged using buttons (can we label the robots?) and later we can make it automatic.