robreuss/VirtualGameController
Software-based game controllers for iOS, tvOS, OS X and watchOS in Swift 4.2.
SwiftMIT
Issues
- 10
Any plans to update this project?
#38 opened by davidbaez - 11
Use iPhone as MFI controller
#37 opened by fotiDim - 4
- 5
hardware controller reconnect question
#34 opened by phil-m - 5
hi, is it possible to use a generic USB gamepad to control an iOS device using some bridge on a Mac ?
#35 opened by rafikb - 3
Potential slowness on older hardware
#16 opened by ay8s - 9
Button release not firing for Peripheral_iOS
#18 opened by toddyocum - 4
Limiting the number of connected controllers
#19 opened by Tdflowers - 3
Bluetooth Fallback
#21 opened by pietrodegrazia - 2
Prepare code for Swift 3
#22 opened by cellininicholas - 1
- 1
- 2
Connection question
#29 opened by amckean - 5
- 6
- 6
Support for Android Peripherals
#14 opened by robreuss - 2
Rob, can you look at the PRs ?
#30 opened by orff - 3
Peripheral disconnect causes EXC_BREAKPOINT
#24 opened by rkreutz - 5
- 7
Cocoapods with platform specific source files
#15 opened by Dzamir - 10
CocoaPods Integration
#12 opened by ClintChil - 11
tvOS Remote not recognized
#9 opened by jakubknejzlik - 6
Invalid Checksum
#8 opened by PieterVO - 17
Motion Updates Sluggish - tvOS 9.1 beta 2
#2 opened by arvinkx - 5
Is this approach allowed by Apple?
#4 opened by zouchaoqun - 12
Objective-C Usage
#3 opened by phil-m - 4
tvOS 9.1 beta 2 build errors
#1 opened by arvinkx