Pinned Repositories
ace
Ajax.org Cloud9 Editor
ACEKit
Wrapping the ACE Editor for Cappuccino
CouchDBSyncer-iOS
iOS library to perform a one-way sync of documents and attachments from a couchdb database to a local core data store
graffiti-keyboard
iOS 8 Keyboard extension to implement the Palm "Graffiti" writing system.
mojo-editor
html5 game editor written in cappuccino and objective-c
orto
Orto JVM in Javascript (see http://ejohn.org/blog/running-java-in-javascript/)
phantomjs
Headless WebKit with JavaScript API
ProfilePuller
Retrieves .mobileprovision files from Apple's iPhone Developer Provisioning Portal.
TVOutManager
Mirror the display of an iOS device on an external screen
web-client
Parsec client that runs in the browser
robterrell's Repositories
robterrell/graffiti-keyboard
iOS 8 Keyboard extension to implement the Palm "Graffiti" writing system.
robterrell/web-client
Parsec client that runs in the browser
robterrell/AppStoreGuidelines
robterrell/BatchRenderer
robterrell/cocotron
The Cocotron
robterrell/Ejecta
A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS
robterrell/engine
3D WebGL game engine with online toolset.
robterrell/Excalibur
🎮 A simple HTML5 Canvas game engine written in TypeScript
robterrell/flutter_webview_plugin
robterrell/google-interview-university
A complete daily plan for studying to become a Google software engineer.
robterrell/ion
Ion
robterrell/jekyll-theme-8bit
👾 A Jekyll theme inspired by classic 8bit games.
robterrell/KvantStream
A simple GPU particle system for Unity
robterrell/libgdx
Desktop/Android/HTML5/iOS Java game development framework
robterrell/llama.cpp
Port of Facebook's LLaMA model in C/C++
robterrell/lovr
Lua Virtual Reality Engine
robterrell/luau
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
robterrell/MassParticle
robterrell/mochi-diffusion
Run Stable Diffusion on Apple Silicon Macs natively
robterrell/nakama
Distributed server for social and realtime games and apps.
robterrell/paradox
Paradox Game Engine
robterrell/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
robterrell/PlaticaBot
MacOS, iOS and watchOS ChatGPT client using your own OpenAI key
robterrell/shape_table_maker
Bitmap graphical editor that generates shape tables for the Apple ][+, //e, //c.
robterrell/tvOSBrowser
Advanced AppleTV Web Browser (uses Private API)
robterrell/UIDraw
robterrell/Unity5Effects
robterrell/UnityCsReference
Unity C# reference source code
robterrell/wildebeest
Wildebeest is an ActivityPub and Mastodon-compatible server
robterrell/WinObjC
Objective-C for Windows