Plasticity is a 3d modelling software for concept artists. Modelling in Plasticity is quick and efficient due to the unique gizmos, shortcuts, and thoughtful workflow.
The goal of plasticity is to make working with NURBS like working with clay.
Plasticity is mostly Open Source. When Plasticity reaches 1.0, it will cost $25 to use (no subscription).
Plasticity is currently in the early stages of development with many more features to add and bugs to resolve. The project is currently in need of Beta Testers who can find and report bugs.
Contact Nick Kallen nick@plasticity.xyz for a Discord community link.