SPARTA
Spatial audio real-time applications (SPARTA). A collection of VST audio plug-ins for spatial audio production, reproduction and analysis.
Getting Started
These instructions will help you compile the individual VST audio plug-ins. Alternatively, they can be downloaded from here:
- Pre-built - for Windows (64-bit) and Mac OSX (10.9 or higher)
Prerequisites
To compile the plugins yourself, the following SDKs and frameworks must be placed in the 'SDKs' folder like so
SDKs/modules
SDKs/Spatial_Audio_Framework/framework
SDKs/VST3_SDK
And can be obtained from
- JUCE - For audio plug-in wrappers and GUIs
- Spatial_Audio_Framework - For the internal code used by the plug-ins
- VST3_SDK - The VST SDK
Windows users must also install Intel's MKL, which can be freely acquired from
Installing
For each individual plug-in, simply open the Visual Studio or X-code project file and build a release version
audio_plugins/_SPARTA_X_/make/
Authors
- Leo McCormack - C/C++ programmer and DSP researcher (contact: leo.mccormack@aalto.fi)
- Symeon Delikaris-Manias - DSP researcher
- Archontis Politis - DSP researcher
- Ville Pulkki - DSP researcher
License
This project is licensed under the GPLv3 License - see the LICENSE file for details