/SPARTA

Spatial audio real-time applications (SPARTA). A collection of VST audio plug-ins for spatial audio production, reproduction and visualisation.

Primary LanguageC++GNU General Public License v3.0GPL-3.0

SPARTA

Spatial audio real-time applications (SPARTA). A collection of VST audio plug-ins for spatial audio production, reproduction and analysis.

Getting Started

These instructions will help you compile the individual VST audio plug-ins. Alternatively, they can be downloaded from here:

  • Pre-built - for Windows (64-bit) and Mac OSX (10.9 or higher)

Prerequisites

To compile the plugins yourself, the following SDKs and frameworks must be placed in the 'SDKs' folder like so

SDKs/modules
SDKs/Spatial_Audio_Framework/framework
SDKs/VST3_SDK

And can be obtained from

Windows users must also install Intel's MKL, which can be freely acquired from

Installing

For each individual plug-in, simply open the Visual Studio or X-code project file and build a release version

audio_plugins/_SPARTA_X_/make/

Authors

  • Leo McCormack - C/C++ programmer and DSP researcher (contact: leo.mccormack@aalto.fi)
  • Symeon Delikaris-Manias - DSP researcher
  • Archontis Politis - DSP researcher
  • Ville Pulkki - DSP researcher

License

This project is licensed under the GPLv3 License - see the LICENSE file for details